Death road to Canada - Survival overview (Useful Tips and Tricks)

Guide about tips of just how not to die and live throughout the typical gamemodes for more recent players and semi-experienced players.

You are watching: Death road to canada anime figurine


Introduction

This is a straightforward guide and overview for new players to quickly teach lock the mechanics and basics in addition to helping them achieve some wins transparent the common difficulties. This can be provided as a refresher for returning players as well. This will teach girlfriend the main point elements, positioning and management, in addition to combos and strategies.

Understanding the Terms, Stats and also Supplies, along with Things You need to Know

To any brand-new player, the an initial thing you’ll view is a large amount the information about your characters, many things or all things have actually a ?. Without any kind of special modifiers, Strength, Fitness, shooting (combat skills) together with Medical and also Mechanical (support skills) will start at 0. Wits, Attitude, Composure and also Loyalty will certainly all be arbitrarily 0-6.

You will always start through 8 food and also 100 gas and each survivor will start with 4 morale. You can start with bonus food, clinical supplies or ammo depending on what perk someone has. Girlfriend will start with the old automobile unless you have actually a auto nut. The old auto is a totally middle that the road car with it taking 10 gas, going regular speed, and also having decent health and relatively high repair. In your auto you will have actually 2 flashlights, which is useful in later on areas.

\"*\"

As you walk on, you’ll an alert other items that show up in a menu, in order, lock are.

Food – Gas – medical – Pistol Ammo – Rifle Ammo – Shotgun Ammo

\"*\"

For each survivor friend have, you typically need x2 the quantity of food every survivor, through some exceptions depending on character’s trait. If survivors have actually 0 or 1 morale, they will acquire one morale if lock eat 2 pieces the food.

If you have food in between x1 and also x2 quantity the survivors friend have, they will certainly ration less and will only eat as soon as piece the food each and lose one morale. If you perform not have one piece of food for each survivor, the team will eat what food castle have yet they’ll still it is in starving, and also all lose two morale.

\"*\"
\"*\"

For gas, depending upon the car, a normal vehicle will use up anywhere between 6-16 fuel each time it requires gas consumption, depending upon the form on car. Generally an ext gas consuming cars will certainly be slower however will be more stronger and will last longer times on the roadways without repair, and also will be easier to repair also if you require it to it is in repaired.

Medical will generally use 1-4 clinical items per health slot healed, relying on the highest possible medical stat who has. Civilization with higher medical will be able to use less and may have the ability to heal an ext people.

Ammo is ammo, which will fill the form of gun the ammo matches. Generally an ext bullets = good.

Around every 3 days, you’ll encounter a trader camp. You can use this to profession food and sometimes other items for other resources, weapons, or stats.

\"*\"

Generally there’s no factor to pass one up, even if you absence food. You could find a gas to food businessman if you have actually a ton of gas you desire to spare (or if your vehicle is about to breakdown so food is usually worth the trade in the lengthy run) and some traders room willing to offer you your or a weaker article to assist you while scavenging (Example: A Blade master will give you a cleaver, which is a decent weapon pretty early on on) or a small amount of resources (Example: A rifle collector will offer you 10 rifle bullets). Some stat-related characters can additionally be charmed if you have a charming character, enabling you to provide them a stat buff.

A bandit can also risk thefts an item, which many times you’ll have the ability to grab things or a decent amount that a source for a trade off of moral for much more loyal people, along with some possible damage to the thief/group. This will obtain you kicked the end though of the trader camp, so just do this as the last point if you need that items or resource.

You might also be maybe to uncover some extra prey lying around, you’ll be able to grab this loots there is no anything negative happening.

\"*\"

What you desire to look out for is a stick, fishing rod and also a few umbrella and also keep them in your trunk and also make sure not to break them. To trust me, they could come in comfortable later. At worst you acquired a few backup tools if you run out the weapons. Yet you want to look the end for sturdy weapons, like a Crowbar, Aluminum Bat, Nightstick, A frying pan, etc. At least having one of those per character will offer you a worst case situation weapon that won’t break. You can break skeletons and also furniture to try and find bones and also wooden planks as weapons, i beg your pardon bones are sort of decent. Planks not so much, but you basically have actually a ton that them close to you if you need a weapon quickly.

Starter perks for tradition Characters and My Recommendations

When making a custom character, you’ll see countless locked things and many unlocked things in perks and also traits. I’ll look v the perks and traits and decide i beg your pardon ones space pretty great for a very first time player.

Athlete

An athletic previous translates well right into zombie survival.

+Gain 1 point in fitness+Gain 1 allude in strength+Start through a random sports weapon

Possible Weapons: Baseball Bat, Cricket Bat, Golf Club, Hockey Stick, Oar, Tennis Racket (all that these are pretty good).

This is a good start for a combat concentrated character. A great weapon and a bit of a begin in melee combat.

Health Care

Jerks get bit through zombies every the time. Far better be prepared!

+Start v 4 medical supplies+Gain 1 point in medical

Pretty great start for a medic character, 4 medkits is at least 1 or 2 heals and you can obtain them native the start or if you conference them together a familiar face.

Ultrafit

All that yoga yes, really paid off!

+Start with granola bars (+2 food)+Gain 2 clues in fitness

Pretty an excellent for a combat fighter that’s much more focused ~ above stamina 보다 power. Additionally starts v a tiny bit of extra food so you have actually a young cushion if girlfriend don’t uncover some food at the start.

Surgeon

Has a good intuition of anatomy and also a actual steady hand.

+Start v a scalpel+Gain 1 point in medical+Gain 1 point in shooting

Good if you want a combat medic, a bit of healing at the start and a bit of bonus in shooting v guns. Along with a decent weapon.

Big Bruiser

Moves slow, hits genuine hard, takes a beating!

+Start v a far better unarmed attack+Take one much more hit than normal+Gain 1 suggest in strength-Slower go speed

Has much more bulk therefore you deserve to make an ext mistakes (which girlfriend will carry out a the majority of at the start), can punch zombie to death in worst case situation and also a bit of a head begin in strength

Gun Collector

You knew hoarding every those weapons would it is in useful! Eventually. You just knew it!

+Start v a pistol and bullets+Gain 1 point in shooting

Starts v a gun and a couple of bullets. Can acquire you out of a pinch if you save the total safe and don’t garbage it.

Fighter

This human has constantly been a real fighter.

+Start v a hatchet+Gain 1 point in strength+Gain 1 allude in shooting

Personally ns feel choose this is a worse version of strong at the start. But can make it increase if you discover a gun.

Gungineer

Good with anything mechanical, and also guns space mechanical.

+Start with a crowbar+Gain 1 allude in shooting+Gain 1 suggest in mechanical

Starts v a good weapon and a bit in shooting. Not sufficient near an excellent mechanical to fix anything though

Mechanic

The auto is life! Note: no necessarily a competent mechanic.

+Start through a wrench+Gain 1 suggest in mechanical+Gain 1 point in fitness

Starts v an it s okay weapon and a little in fitness. Not sufficient near good mechanical to fix anything though

Martial ArtistNo weapons? No problem!

+Start with a an effective two-hit unarmed attack+Gain 1 allude in fitness, 1 in strength-Refuses to use firearms, chainsaws, and also some others

Good starter potential, lacks in the finish though and also can’t use a lot of strong, pinch saving weapons.

Megabuff

Possibly as well swole come control. Handy because that picking up and throwing heavy furniture!

+Start v a metal pipe+Gain 2 points in strength

Okay weapon and also okay stats? Fighter and Athletic are better at the start.

Car Nut

Being a auto enthusiast is almost a superpower now!

+Start v a nicer car+Gain 1 suggest in mechanical

If you want a different car, go for it, not near sufficient mechanical though… and also base vehicle is good.

T*S*T*C*

Definitely as well swole! Refuses to do cardio!

+Starts at complete strength+May train strength 6 times end the maximum-Can’t advanced fitness

Can twin strength and also has 6 strength… yet no fitness… so complicated learning curve.

Explorer

Some civilization have a really great sense of direction as soon as driving!

+One extra location selection during ABL events

Honestly just wait for the upgrades, this is great though once it’s upgraded.

Friend that Dog

This person loves dogs, and also tends come run right into them!

+Angry dog may become friendly

Same as Explorer.

Starter properties for custom Characters and My Recommendations

Traits mainly emphasis on personality and also bonus effects. I will explain my thoughts on each trait and what they do, and if you need to use them.

Bandit

Being untrustworthy deserve to be an legacy in the post-apocalypse.

+Rip rather off-Rip the group off-Ticking time bomb=Characters through this trait acquire the Sociopath stat combo (0-1 Composure and also Loyalty)

Bandits deserve to steal items and have no difficulties doing therefore from other civilization or her group. Because of low composure and loyalty lock are likely to lie and also steal and be okay with stealing. Stealing typically is risky and low stats in 2 categories deserve to mess you up… so take it this at your own risk.

Berserk!

Destroy all zombies! never ever retreat! five no, I acquired bit!

+4 points to strength, fitness, and shooting!+Can walk one end the maximum for the over stats!-Super low personality stats! dies in one bite!

High Risk, High Reward. Good starting stats for combat skills but has 0-1 in all personalty definition they’ll have Bandit and also Irritating and you will die in one hit without a health and wellness buff.

Calm Under Fire

Calm and also collected. Advantageous when firing into a horde!

+Very calm because of high composure (5-6)+1 extra suggest in shooting

This is 2 buffs, high composure and also a suggest in shooting. Not poor as it straight tells friend what the is and has great usage.

Charming

From perception of others, a an excellent attitude, and also pure charisma, there’s something about this human being that opens doors!

+Charms way into free stuff or the end of poor situations-Can’t charm means out of everything=Characters v this trait gain the Charming stat combo. (5-6 Attitude and Wits)

High wits and attitude is a an excellent start, and also charming people don’t usually have any type of downsides in the lengthy run and can help with a bunch of stuff. So charming is a great start.

Civilized

Retains old values before world walk crazy. This is good and bad.

+Super high loyalty and also personality stats! (6 in all)+3 points come medical and also mechanical skills!!-Permanent and far-ranging morale penalty!!

High risk, high reward. Decent at support stats and will generally pass anything personalty based. Starts v charming however has a max the 3 morale and also go under to -3 morale. Be sure to know just how to manage morale. Personally I find this a little boring as this is basically a “solve everything” character if you deserve to keep them, however if you want a an excellent character, this works.

Fierce Tempered

Someone’s gained a poor temper! The aggression deserve to come in handy.

+1 extra allude in strength+Temper can sometimes be good-Bad temper as result of low composure (0-1)

A bonus suggest in stamin for short composure, this could seem negative but this can lead to angry strong which is a very an excellent personality type. So this can be worth it on a combat focused person

Frantic Whiner

Kind of a delicate sort. But really great at fleeing!

+Run speed bonus!-Takes one less hit 보다 normal-Bad perspective (0-1)

Honestly ns don’t really prefer this, short attitude and 2 HP isn’t worth the trade for moving faster. There’s no real benefit to this uneven you prefer dodging,

Inventive

Comfortable through machinery, such together cars.

+2 points mechanical!+Great wits checks! (5-6)-May need more practice to fix car

Good because that helping mechanics out, yet might take an ext time because that them to repair, yet might be precious it to have actually a car rather 보다 don’t have one, offered driving > walking.

Irritating

This human thinks they’re soooooo cool. Yet they’re not! They’re just annoying!

=Tell people to ‘Cool it’-Anger pretty much everybody (0-1 wits and also attitude)

Irritating people generally are bad at most social events, and also not a lot of people… but eventually someone might be able to understand them and figure the end what they mean by “Cool it!”

Mysterious PastThis person… has actually a secret past…

+3 points offered to fight an abilities at random=Randomized and extreme personality! (Random personality type)

Completely random yet adaptable to many situations. They have the right to fill in details roles and have a decent an increase to combat.

Nurturing

Always reasoning of others! Somehow not zombie food yet.

+2 points medical!+Great attitude! (5-6)-May be an action (More most likely to it is in 0-1 loyalty)

A far better medical begin for medic people, yet they’re much more likely to have lower loyalty than various other characters.

Oblivious

A great outlook ~ above life combined with not being really perceptive enables for part magical accomplishments of denial!

+May overlook despair (5-6 Attitude)-Bad rolls for perception and also wits (0-1 Wits)=Characters v this trait get the Oblivious stat combo.

Oblivious characters are immune to some morale ns events and may it is in able to fully resist despair and also regain morale because that a trade of one attitude.

Paranoid

A mix of high perception and extreme pessimism lets someone brace because that the worst!

+May determine traits in brand-new recruit+Always top top the lookout because that danger-Can be a genuine grumpus=Characters with this trait acquire the Paranoid stat combo. (5-6 wits, 0-1 attitude)

Always ~ above the lookout because that bandits, traps and also zombies. They will constantly look the end for danger and also be maybe to recognize some things about brand-new recruits you encounter.

Practical

Has a variety of beneficial skills, yet is sort of boring.

+3 points provided to fight skills at random+3 points offered to support skills at random-Boring personality (2-4 Loyalty, Composure, Wits and also Attitude)

A bunch of beginning points in all categories, yet boring in personality. Great for classes favor Combat Medics and also Mechanics.

Resilient Type

Really tough! The muscle! not a long term planner.

+Takes one an ext hit 보다 normal-Bad wits rolls (0-1)

Lower wits together a profession for a bit much more health. Advantageous for fighters.

Warrior

Good start on zombie thwacking skills, with a nondescript personality.

+2 points much more strength!+2 points an ext fitness!-Boring personality

Good for fighters. Great buff in strength and also fitness, all that demands to be said.

Combinations of perks + Traits

For brand-new players who space making tradition characters, I would certainly recommend make at the very least 4 personalities to have actually a couple of choices in. Here are some straightforward stereotypical characters.

The fighter character, who will be an athlete and also warrior. Giving 3 in both fitness and strength and a decent weapon.

The mechanic. One inventive Gungineer that will begin with a decent weapon and also 3 in mechanically + 1 in shooting and also high wits.

The medic. You can have the combat medic (Practical and also Surgeon) or the Nurse (Nurturing and Health Care) The combat medic will certainly be a ago up fighter through a lack of decent healing in ~ the start and the Nurse will certainly be a untrustworthy, yet good, medic.

The gunslinger: gun Collector and Calm under Fire, starts with a pistol and also some ammo and 2 in shooting, along with great composure.

The tank: huge bruiser + Resilient: 5 heal, a little of bonus in fight, but slow both physically and mentally.

The support: Ultrafit + Charming: 2 fitness, 2 food and also high wits and also attitude.

The watchful: traveler + Paranoid: an ext areas come find and natural feeling of danger and also knowing which personalities are great at what points for unknown people.

The perfectionist: Gungineer and also Civilized. Will certainly heal, will repair, will gain you out of poor morale situations, simply juggle the morale.

Supply Management and Cars

Managing supplies and resources is crucial to endure throughout the long ride towards Canada.

For food, ns recommend having at least food same to X*3 the variety of people girlfriend have, if you leave a trader camp. So at least 3, 6, 9 or 12 food. I recommend this for this reason you have actually one full meal and fifty percent a meal, so in ~ worst instance situation you’ll have 2 work to acquire 1, 2, 3 or 4 much more food, depending upon amount of people in the group. Most of the time that’s possible, but if no you’ll only lose one moral each.

Gas is a an extremely high resource, you require gas for her car and also weapons such as the chainsaw. While you perform not require the chainsaw, if you have actually the chainsaw it’s a pretty an excellent weapon for gaining out that a bad situations (guns > chainsaw though. As bullets should be offered over your priceless gas). A complete tank the gas is the consumption of gas x 10. Therefore 60 gas – 160 gas is taken into consideration a complete “tank”, depending on car. An ext gas gets immediately filled right into the tank if you have actually over.

To uncover gas, i recommend doing come the gas terminal if it exists, also if it’s under siege or a large swarm. You commonly gets approximately 65 gas indigenous that, and even from the most gas consuming cars that’s at least 4 ticks the consumption. Almost everywhere with a car, the hardware store, rest stops, and also the arcade machines (this requirements a good mechanic) typically will give you gas. Girlfriend might likewise find gas in damaged down dare which you deserve to take because that a bit an ext fuel.

Medical usually can be discovered in small amounts everywhere, usually just 1-2 in bathrooms. However in medical areas or for sure rooms girlfriend can uncover a ton of clinical supplies. Not as high the a require as gas or food, yet still a great priority.

Bullets room found… pretty much everywhere. Ns think the spawn prices for bullets space pistols > rifles > shotguns.

Cars have actually two key things. Chassis (Damage before exploding) and Engine (Nature decay prior to it stop working). To repair the car you usually need roughly 4 mechanical. However each time you repair a damaged down car it’s difficulty increases by one, at some point you will certainly be unable to fix the vehicle (you can not go above 6 mechanical normally, if no at all) so at some point you will need to ditch her car. If you punch your automobile however, friend might have the ability to turn top top the engine v high strength, but it’ll damage your Chassis through the characters strength stat-1. For this reason non-tanky cars could not execute so great under being quickly punched to start the car. Depending on how high her mechanical is, it could take a work to repair (meaning you need to eat) or just a couple of hours (no meal). Therefore if her car’s gas is low you can just be far better off walking and also saving the food and remaining gas.

Morale Management

Morale management is an essential on characters. You usually want your morale high together possible, but you might want come be willing to take a couple of hits in morale here and also there, due to the fact that high moral does not typical much come the zombie if they’re liven devouring the survivors choose dinner. However if your character or groups morale are too low they’ll be busy arguing and also getting at every others throats (because misery loves company) and if your teams morale is as well low, you might get a really daunting siege.

Higher attitude people are much more resistant to morale loss generally. And also people with greater loyalty room happy v cooperation and teamwork. Higher wits world might be able to improvise some tings like shelter and also safety and keep the team safe in negative situations. Greater Composure personalities aren’t likely to be fear by things and also can keep going.

You normally want to save your characters morale together high as possible, there is one exception, yet for brand-new players that exception does no exist. So shot to save them in the green and also only shed them when necessary (such together trading morale for stats)

Zombie placing (What to and What not to Do)

Many time you’re going come encounter zombies in closed rooms. You’re walking to have actually to number out just how to deal with them together safely together possible. It’s far better to watch actual gameplay for this kind of stuff. Or find out naturally, however here’s some obvious, but an essential tips to not die.

1: Find and pick the course with the least zombies to remove first.

Pretty evident why, you want to eliminate them small bits in ~ a time. If you have the right to remove them together well, girlfriend can gain a clean path.

\"*\"

2: it is in by an escape course that you recognize is secure/pretty safe

Stamina plays a huge part in fighting, controlling stamina if backing off and fighting. Yet eventually stuff could hit the fan, and also it’s ideal to it is in by an area you understand is safe instead of being sandwiched between the zombies in the room you just left and the room you are in.

\"*\"

3: use obstacles/explosives to address some infected problems.

Furniture and Throwable weapons such as grenades and also molotovs can assist you attend to some infected in one area. The molotov is very great at this as it can aid clear the end any more zombies that try to pass, but be mindful not come burn yourself.

\"*\"

4: avoid cornering yourself.

Avoid little bathrooms and also other areas as a hiding hole. These should be last resorts in ~ the worst. You carry out not want to be back versus the wall surface without a gun.

\"*\"

5: use the open.

Open areas are simple to loop about and attend to zombies, together with giving a ton the open leave points. Use these locations as much as girlfriend can.

\"*\"

6: review options.

Do no rush recklessly in ~ a path and totally commit there is no knowing. Managing a few zombies is better than corning you yourself in a dead finish with both sizes swarming in.

\"*\"

Knowing once to use Your Guns

So you found a pistol somewhere. What carry out you carry out with the gun? Gun come the nearest zombie and also pump the whole shell into his face?

Nope.

Here’s what you execute with any kind of guns girlfriend get: keep them in your trunk.

\"*\"

You can quickly survive off of melee for the first couple of areas. You have to collect guns, but only approximately 4 species of pistols (and revolvers), rifles, and also shotguns. You execute not need more than 4 of each form because that’s 12 guns all together, and therefore all 12 itemslots. And rarely are you going to have sufficient ammo come need much more than 4 for every 3. In later on days (I would say about day 10 top top normal), sure, lug a pistol or two on different personalities in situation you acquire into a bad spot and also need firepower to acquire you out. However keep part slots open up so other personalities can take a gun off the soil or another weapon. Generally try to save your guns and also ammo for the last couple of days. You want to use them their to make your life as simple as possible.

How to make it through Sieges, Tips and also Tricks

Now at some point you’re walk to encounter a siege, whereby you have to survive because that a time border running roughly screaming and also trying to protect against the death.

Tip 1: decide whenever or not to for sure loot currently or later. While at the beginning of the siege you have two major choices: take the loot now or later. Grabbing loot now such as weapons and supplies favor bullets and assist you attend to sieges somewhat, including in early areas.

\"*\"

Tip 2: Hide roughly the center during the an initial half. You desire as many choices as possible to retreat come if stuff does down.

\"*\"

Tip 3: Run in the direction of the/an departure point. Use cover if nearby. Strong cover such as fridges and also cars deserve to limit zombie courses towards you and won’t rest after a couple of hits when attacked by zombie or allies.

\"*\"
\"*\"

Tip 4: Run as soon as the game says the siege is over towards the exit. Perform not take large risks yet if that is swarmed through zombies, progressively pick them off if you have actually to. But no more zombies will appear.

\"*\"

More progressed Strategies

The fridge barricade:

So you’re in the kitchen and there’s a bunch of zombies banging ~ above the door wanting you to let them in so they deserve to eat you, you look roughly the room and see the refrigerator is just in the middle of the room.

\"*\"

Push the fridge as a barricade, it’s a slow process, yet it have the right to make one hell the a barricade versus the zombies, together fridges will certainly survive numerous hits and are daunting for a zombie to push away, meaning they’ll have to go to the side. Another survivor can quickly finish them off. The just thing the zombies can really carry out is gain someone in the attack area before they gain slaughtered.

\"*\"
\"*\"
\"*\"
\"*\"

The strength of anime: sorry anti-weebs. We are around to come to be one with anime. This is the factor my characters are gonna be faced with anime encounters from currently on. We have the strength of RNGesus and also Anime on ours side. We cannot it is in stopped.

Authors Note: The anime mask is simply cosmetic.

\"*\"
\"*\"
\"*\"

Horizontal walls: for this reason you’re in the center of a substantial as hell siege, there’s zombies swarming friend from multiple directions, falling indigenous the roof, and also coming out choose a river v the door. Discover the nearest Horizontal wall surface and hide versus it.

See more: Black And White Striped Round Tablecloth Products For Sale, Black And White Striped Tablecloth

You see, zombie aren’t precisely smart. They’ll shot and walk in the direction of you in a right line, i m sorry is why the fridge is a an excellent strategy together they’ll mainly try and gain you yet they can’t. However what if the fridge was accurate invincible and also huge? That’s what a wall is. Sure, part zombies might figure the end “hey, I deserve to go around” and also roof zombies don’t care, however most zombies room gonna be quit by that wall or the zombies trying come reach that wall.