You are watching: How to link objects in second life
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Follow these measures to attach together two or an ext prims:If you room not in the thing Editor already, right-click any object and choose Edit, or open the Editor with Ctrl-3.With no object selected in the editor, hold down Shift and click on each prim you great to connect together, one at a time. Make the most essential prim and/or scripted prim (root) the critical one you choose (such as the seat of a vehicle).Then, walk to the Tools menu and select Link, or just press Ctrl-L.You have the right to select Tools->Unlink or press Ctrl-Shift-L to rest the thing apart.
Be aware of the adhering to limitations:A linked object can not exceed 54 meters in any kind of dimension.Normally a linkset have the right to have approximately 256 prims; sitting avatars count together one prim each.Vehicles, or any kind of physics-enabled object, cannot have more than 32 prims (sitting avatars don"t count towards the physics prim limit).There is no nesting of linked groups. In other words, if you attach a 3rd object to two objects currently linked and then unlink them it will certainly not yield 2 groups yet three.
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Link to commentShare on various other sitesUnlink or press Ctrl-Shift-L to rest the object apart. Be aware of the following limitations: A attached object can not exceed 54 meters in any dimension. Generally a linkset deserve to have approximately 256 prims; sitting avatars count together one prim each. Vehicles, or any kind of physics-enabled object, cannot have an ext than 32 prims (sitting avatars don't count toward the physics prim limit). There is no nesting of connected groups. In various other words, if you connect a third object to two objects currently linked and also then unlink lock it will not yield 2 groups but three. " data-webShareUrl="https://inter-base.net/forums/topic/184818-how-do-i-link-two-items/?do=findComment&comment=972491">More sharing options...